Jumat, 09 November 2012

Guardian 50 lvl Solo PVE build

This guide was shared by Fox_.
I think that the most guardians builds are more or less similar so i will not bothering you with long descriptions =)

 
*click on img to zoom it

I tried to focus on all advantages that i have, so my way was to max all most useful skills. For me they are: Block, Sliding Step, Heal, Aerial Evasion, all passive skills in cleric part exept MaxMP+, Provoke, Autoblock, Armor Break, Smite, Guardian Force. Better you can see it at the picture below:


*click on img to zoom easy-to-see pic

510SP / 2SP remaining

Cleric.
No kicking skills. Maxed BlockSliding Step and Aerial Evasion can help you to dodge enemies attacks. I also max all passive skills in that part exept MaxMP+, but depends on your gear and accessories (if you feel lack of MP) you can put 2 remainig SP to it. Do not neglect the Healing Prayer - once it can save your life =)


*click for easy-to-see pic

Paladin.
No "successful block" skills. Provoke - no need to explain. Here I sacrifice the both Auras in favor of damage (Armor Break, Smite). Other skills are passing to another so don't need to max them. This build has 1 ulti - Divine Avatar.


*click for easy-to-see pic

Guardian.
Nothing new here =)



Comfortable build for soloing and farming nests and still good in party. I hit 50 with that build in 24A Mino set XD lol

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Crests.

Skills: Provoke (B grade is enough) - duration, Divine Avatar - duration, Armor Break - damage, Smite - damage.
Enhancement: Healthy (Vit), Life (Max HP), Dire (Str), Destructive (Phys Atk), Magic (Mag Atk) - optional, Impregnable (Def), Barrage (MDef), Vigour (MP recovery), Wind (Agi) / Fatal (Crit) - optional.

Prefixes.

The new system of prefixes is not clear now, but for guardian is still better to have Dire (Str) or Life (HP recovery) sets or Dire+Life mix.
Main weapon / Offhand - Destructive.

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Potentials.

Accessories: Str+Vit+MaxHP, Str+Agi+MaxHP / Int+Vit+MaxHP - optional
Rings: PhysAtk+Str+optional / Agi / Crit / MP recovery / MagAtk/ LightAtk
Weapon: PhysAtk+Str+Agi / Int
Other gear: Str+Vit+MaxHP, Str+Agi+MaxHP / Int+Vit+MaxHP

Rabu, 07 November 2012

Best Guardian Skill Build in Dragon Nest Sea (Guide)

There are two thing you need to find out first before becoming a Guardian. One is to identify whether a Guardian is physically or magically inclined, and the other one is to identify which skills are mostly needed by a Guardian.
The answer to the first question is easy. If you rake a look at the Paladin and Guardian skill tree, you'll definitely notice that majority of the Guardian's active skills are physical sided. Which is why, it's more recommended to gear up your Guardian with equips which can boost his physical attack power.
The second question is a bit hard to answer in just one or two paragraphs. In fact, I myself had a very tough time in figuring out what are the best skills for a Guardian. But luckily, I finally have a build which suited my playing style and lucky you, I will share it here in my blog.
The first thing you need to consider before allocating SP on your skill tree is what you want your Guardian to be. Do you want him to be a 60% PVP and a 40% PVE Guardian? or do you want him to be a plain boring PVE tank Guardian? With the two choices given, obviously you don't want to be the boring type. That is why, I made this skill build focus on maximizing the MOST NEEDED PVP and PVE skills. In short, I made my Guardian a little hybrid which works perfect for me. So, without further ado, here's my best Guardian skill build in Dragon Nest SEA:
Must Read: Before you decide to max out a skill, I strongly suggest that you level your character to 50 first.
Cleric Skill Tree
Shield Blow- Not much of a good skill so I prefer leaving this skill as it is.
Divine Combo- You might want to reserve a slot for this skill in your hotkey as a Guardian, as it will definitely come in handy in PVP when your other skills are not yet available. You have the choice to max this skill for highest damage output or just leave it to 1 (preferable).
Charge Bolt- It won't hurt to add some SP on this skill for additional active attacking skills. As we all know, Guardian is a bit short of active-attacking skills as it is more on buffs and passive skills. In the end, it's your choice.
Holy Bolt- You have the choice to get this skill or not. If you think you need the 1 second binding, then go and get this skill. However, take note that this skill is close to being useless in PVE as it can bind small mobs only.

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